(no subject)
Jun. 13th, 2005 02:46 amOur band played, the morning performance was really good and the afternoon one not so hot, netting us third place out of three bands in our division. Woo.
I finally have the main game loop in the ball thingie <100 lines, I discovered why the clients weren't handling other client disconnections properly, and added in fallback in case the server stops responding. There are no memory leaks, my next step is to add packet joining for those split ones, and then I'll try to optimize the netcode by only sending changes in position, instead of sending the position regardless.
I finally have the main game loop in the ball thingie <100 lines, I discovered why the clients weren't handling other client disconnections properly, and added in fallback in case the server stops responding. There are no memory leaks, my next step is to add packet joining for those split ones, and then I'll try to optimize the netcode by only sending changes in position, instead of sending the position regardless.