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I got myself in a hacking mood after school and polished off my level editor. It's now in a useable state again, after I got rid of the mess of memory-related errors caused by my previous code-oriented post. That means that I can finally start adding cool new stuff like entities and objects, and optimize the history storage (which currently profiles at 100% of execution time!) Unfortunately I'm leaving for camp in under two weeks. Fortunately, that gives me two months to plan out exactly what I want in my editor and game! Also unfortunately, the Songbird public SVN will probably open up in my absence. I am really interested in getting dirty in that project; It might be easier to break into than Firefox, at least. I need something of substance to talk to prospective employers about in the future.
I feel like playing Grim Fandango again.
I feel like playing Grim Fandango again.
no subject
Date: 2006-06-16 10:49 am (UTC)It does make me wonder about the size and speed of the overall package, though.
no subject
Date: 2006-06-16 08:25 pm (UTC)